Dreamsquare Studio · AI film studio

Where AItakesdirection.

The film you could never get financed is now makeable. Features, series and microdrama, written, cast and shot inside one studio.

Showreel 2026

Most AI video is a lottery. Ours is a production. We write, cast, storyboard and shoot inside one pipeline, so every shot lands where the director wants it.

The test for AI film is simple: do you forget, within a minute, that you are watching one? We direct performances until you do.

Features, series and vertical microdrama. Delivered in ten languages, acted, not dubbed.

Selected work

Films that look like films.

The first reel is in the edit. It screens for partners before it goes anywhere public.

Reel 01 · in the edit

The first screening is private.

One reel, cut for the people who green-light films. Ask for a seat and you see it before this page shows a single frame.

Ask for a seat →

Control, not chance

Every frame, on purpose.

The difference between an AI clip and a film is control: over the camera, the character and the performance. This is what that looks like.

Shot 14 · one take35mm · f/2.0
One shot. Every frame where we want it.Camera, lens and light are set before we render.Lit, graded, and ready for the cut.
00:00:00:00F 000

Keep scrolling to move the playhead

Performance

Acting you believe.

The fear with AI film is mechanical faces. Ours are cast and directed: every shot has an actor’s objective, a tactic, an eyeline. Watch a scene and notice when you stop thinking about how it was made.

Character consistency

The same face in every setup.

Characters, locations and props are locked as reusable references before a single shot is rendered. Day or night, studio or rain: same face, same scars, same costume.

Studio
Forest
Desert
Interior
Battlefield

Multilingual delivery

The same scene, acted in ten languages.

Every language is its own take: same prompt, same locked character and set, played again in that language. The pauses, the emphasis and the timing sit where that language puts them. No dub laid over one mouth.

English

How we work

Script to screen, one pipeline.

Stage 01 / 07

01/ 07

Script

Story first, written with AI at our side. Premise, characters and beats are drafted, checked and rewritten in days. Every choice on the page is the writer’s.

02/ 07
Dream Harbor · sc 126 shots · 30 s
  1. 01Wide · 32 mm · slow push-in · 5 s

    Attic, night. Mila asleep, the crayon fish above the bed.

  2. 02Wide · 24 mm · crane up · 6 s

    The rooftop. A stair of light rises to the moon, the paper fish beside her.

  3. 03Full · 40 mm · tracking · 5 s

    She climbs the cloud stair, the fish leading.

  4. 04Extreme wide · 18 mm · static · 4 s

    The sand palace above the clouds, the stair at her feet.

  5. 05Close-up · 65 mm · handheld · 4 s

    The glowing paper boat in her hands at the palace door, sand streaming from it.

  6. 06Medium · 50 mm · slow pull-out · 6 s

    Morning. She wakes to the paper boat and a trail of gold sand on her pillow.

Shot list

The Directors Pipeline reads the scene and drafts every shot: size, lens, movement, duration and the logic of the cut. The director signs off each one before anything is shot.

03/ 07
Character sheet: the girl in striped pyjamas, front, back and close-up
Cast · girl, pyjamas01 / 04
Character sheet: the glowing paper fish from three angles
Cast · paper fish02 / 04
Character sheet: the girl in the yellow cardigan and red boots, front, back and close-up
Cast · girl, cardigan03 / 04
Set reference: the rooftop at night with the cloud stair rising to the full moon
Set · rooftop04 / 04

Cast & sets

Characters, locations and props locked as reusable references, so nothing drifts between shots.

04/ 07
Storyboard, frame 1: a girl asleep in her attic bed, a drawing of a fish pinned above herStoryboard, frame 2: the girl on the rooftop at night, a paper fish beside her and a stair of light rising to the full moonStoryboard, frame 3: the girl climbs the cloud stair towards the moon, the paper fish leadingStoryboard, frame 4: the girl at the foot of the stairs to a glowing sand palace above the cloudsStoryboard, frame 5: the girl holds a glowing paper boat at the palace door, sand streaming from itStoryboard, frame 6: the girl wakes in her bed to a paper boat and a trail of gold sand on her pillow

Storyboard

One keyframe per shot, checked against the shot list before we commit to motion.

05/ 07

Animatic

Stills, voice and music cut together. We fix pacing while it is still cheap to fix.

06/ 07

Low-res render

The whole cut rendered small and cheap first. Shots still change here, before the expensive compute is spent.

07/ 07

Final render

The approved cut at full quality: animated, lip-synced and graded. Delivered in any language, any format.

Want proof? Bring a scene.

We run a paid pilot: your scene, through our full pipeline. You keep the rights to everything we shoot.

Shoot a scene with us →

Original IP

Stories we own.

Five originals in the works, none announced. The formats are below. The titles wait for the first screening.

No. 01
In the edit Title withheld Microdrama
No. 02
On the page Title withheld Feature
No. 03
In the edit Title withheld Short
No. 04
In production Title withheld Series
No. 05
On the page Title withheld Microdrama

All five open to co-production and licensing. Ask, and we tell you more than this page does.

Co-productions

Make it with us.

We develop our own stories and bring the same pipeline to partners who want to make theirs. Three ways to work together, from a single pilot to a full production.

01

Develop

Bring a script or a book. We take it through the pipeline to a look-dev pilot you can show to buyers.

  • Previz & look development
  • Pilot scene in two weeks
  • Budget and schedule for the full run

02

Produce

Full production of a series, feature or microdrama slate. Rights and credits structured the way your deal needs.

  • Script to final render
  • Ten-language delivery
  • Platform-ready masters

03

Hybrid

AI shots inside a live-action production: establishing shots, VFX-heavy sequences, pickups you could not afford to shoot.

  • Matched to your footage and grade
  • Character and set continuity
  • Fast turnaround on changes
Who we work with ProducersBroadcastersStreamersBrandsPublishersGame studios

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languages, each one its own take from the same prompt

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pipeline stages, each with a check before the next

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microdrama season, written and produced in days

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team from the first line of script to the final grade

Contact

Start a conversation.

Tell us what you are making. We read everything and reply within two working days.

Or write to us directly [email protected]

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